Our Selves, an imaginary dialogue between brainwaves and smartphones

Our Selves

An imaginary dialogue between brainwaves and smartphones

projects by Gianmaria Vernetti February 21, 2017

I am really proud to present Our Selves, an audiovisual installation I co-created with my friend Elisa Troglia, psychologist and psychoterapist.

Our Selves is an audiovisual installation that explores the relation between human brainwaves and smartphones data.

Our Selves creates an immersive visual soundscape and an imaginary conversation between thoughts and smartphone connections data.

We use cookies to improve your experience. By your continued use of this site you accept such use. To change your settings please see our policy. If you want to see the embedded content please refresh the page.

The focus of the project is to investigate the notion of technological self, to say how our self changes through the utilization of technology, by creating an immersive digital dialogue.

Our Selves comes with a research paper you can view and download here.

How it works

All the visual and audio elements of the installation are interconnected. Horizontal lines represent brainwaves associated to excitement and frustration, measured in a lapse of time of 12 hours. Brainwaves data affect the speed (BPM) of audio samples and the amount of glitch and noise. The central sphere changes size according to the network activity of a smartphone, measured in a lapse of time of 12 hours as well. The background varies according to both parameters (brainwaves and smartphone).

On the upper left area of the screen, random phrases are generated according to brainwaves data. The same process applies to smartphone data in the lower right of the screen. Dramatic changes happen when data exceed the standard deviation.

The result is an audiovisual conversation that repeats and changes itself perpetually during a 12 hours cycle.

Our Selves has been developed in Processing and Max/MSP.

It can runs as a standalone desktop app for Mac and Windows, you can download it here.

The entire Processing code can be downloaded here.

The sketch is licensed under Creative Commons 4.0 International.

A special acknowledgement to all the Processing community.